Tuesday, July 17, 2012

"The End of Infinity" RPG

I have the beginnings of an idea for a stand-alone game (inspired in part by Lady Blackbird). I will probably use a scaled down version of my in-development house system, the Descriptor System, to power the game.



For credit and larger image, click here.

The End of Infinity is a space-time ship capable of traveling the roads and pathways of the omniverse.


The inspiration for the ship's name and the omniverse being described as roads and pathways comes from the Omniverse article on Wikipedia.

THE SETUP

The first decision would be for the group to decide: Why travel the pathways of the omniverse?

Some suggested possible answers would be: exploration, merchants, "police," circus, entertainers, pirates, conquest, ...

It will probably be best for me to pick one of the above answers to develop into a version of the game and leave the others for later development.

THE PROTAGONISTS

The second decision would be the individual player (and the rest of the group) to divide up the "roles" in the group (and, possibly, on the ship).

THE END OF INFINITY

The next decision would to create the ship as a group.

Artificial Intelligence


The End of Infinity would have an artificial intelligence (AI).
• Is a crew necessary? Or, does the AI control all the ship's functions?
• What is the name of the ship's AI?     
• Describe the voice of the AI: male/female/artificial?
• Describe three (3) personality traits. Assign seven (7) dice with a minimum of one (1) die to each trait.

Ship's Capabilities

Assign dice to:
     Navigation
     Manueverability
     Speed
     Knowledge of the Omniverse
     Medical
     Weapons — describe (1) type for each die assigned? … list examples
     Shields
     Armor
     Special
          Cloaking
          Separate ship

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