A blog about games — mostly table-top role-playing games but also including board and card games.
Showing posts with label dungeon world. Show all posts
Showing posts with label dungeon world. Show all posts
Sunday, July 22, 2012
A Puny But Terrifying Dragon?!
Sage LaTorra (one of the creators of Dungeon World) posted a very interesting article, A 16 HP Dragon, on his website, Syntax Error. He describes how to make an encounter terrifying for the players and yet the monster in question has a puny 16 HP. Check it out!
I do not think that this is unique to Dungeon World (and LaTorra does not claim that it is) but I do think that Dungeon World specifically encourages this in the rules. I believe, with a fair amount of effort, you could accomplish this in the various D&D versions.
It was stuff like this that caused me to back Dungeon World when it was a Kickstarter project. I am really looking forward to getting the book and all of the stuff from the stretch goals.
Wednesday, June 6, 2012
Back Dungeon World
I backed Dungeon World on Kickstarter! I have heard great things about the game. I think it will help scratch the itch to play some D&D (which, unfortunately, D&D Next, based on the initial playtest documents, did not).
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